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(1 edit) (+2)

This really is something special! One of the more impressive demos that I've seen.

The good: 
-huuuge amount of original assets!! it's amazing how much work was put into it. plenty of detail where most RPG Maker projects would just do what's easy.
-super cute presentation style. love the 2-frame jittery animations during full art cutscenes and battles
-relatable dialogue that's amusing without going full goofy comedy
-battles that exist for engagement and entertainment, rather than EXP progression or challenge.

The not as good:
-it's pretty hard to tell when you're supposed to push a key to advance certain full screen art scenes
-small text used for whispers is very hard to read
-I found the story very hard to follow, as it dumps a lot of characters and concepts into the player's lap very rapidly
-I didn't understand what the battle status effects did. If there was a place that explained it, I missed it completely.

Although I didn't fully grasp the story, the presentation and characters got me through it. The fact that it manages to be intriguing and entertaining even while being confusing is a testament to how good the art and presentation are!

(+2)

also i like when they spin

Thank you for the feedback! These are all things I noticed as well and I'm hoping to fix them in the final version. I may add in something that explains the statuses better later on. I know the story can be kinda complex, and later on, I'm going to be focusing more on specific characters rather than the whole cast.

Once again, thank you for the comment! And I will be looking to improve upon/fix these issues!